Smith detailing
More details on the Smith, added pores over the body, as well as some
body hair, and started adding detail to the scales. The detail is on
different layers, and the scale detail seems a bit strong, so I'll
probably lower that once I'm done before I bake it. This part gets a
bit frustrating at times, because having enough subdivisions to allow
for the detail makes zbrush chug badly...can't wait for a 64 bit
version.
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