Smith detailing

More details on the Smith, added pores over the body, as well as some body hair, and started adding detail to the scales. The detail is on different layers, and the scale detail seems a bit strong, so I'll probably lower that once I'm done before I bake it. This part gets a bit frustrating at times, because having enough subdivisions to allow for the detail makes zbrush chug badly...can't wait for a 64 bit version.



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