Finished gryphon texture and mesh

Finally got to a point that the mesh and texture feel finished, other than changes I'll be making based on critiques.  I may add a spec map later, but the model is 3k tris with a 1024 x 1024 diffuse map, which feels very minimalistic compared to my other projects, which is good since that was pretty much the goal.  Now it's probably past time I got back to work on the main project...




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