Smith anvil texture

Created a low poly model for the anvil prop, made UVs, baked various maps, and started working on texture.  The sculpt for the anvil itself isn't done yet, so I'm working a bit out of order, but I like how the wooden block its sitting on is looking, and the texturing gives me ideas about how I want the final anvil to look.  I do want to keep the very simple design, but I also want to push the stylization more.



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