Chaos Space Marine Helmet
Got lots of advice on the presentation for the spring show images, and
fixed them in class. After pushing so hard on the textures, I felt like
a day off from my thesis work, so I started working on a chaos space
marine helmet in maya. I need more practice with hard surface, and this
is something I've wanted to make for a while. It always throws me for a
loop when Maya, after being able to load models of millions of polys,
starts lagging and crashing while working on a model like this.
Friendly reminder that I need to remember to save more than once an
hour...dangers of getting caught up in the work.
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