Finished gryphon texture and mesh
Finally got to a point that the mesh and texture feel finished, other than changes I'll be making based on critiques. I may add a spec map later, but the model is 3k tris with a 1024 x 1024 diffuse map, which feels very minimalistic compared to my other projects, which is good since that was pretty much the goal. Now it's probably past time I got back to work on the main project...
Comments
Post a Comment