Dragon UDK

Look how happy he is to be done! Finished the texture and spec maps, and after doing some research found that what is normally translucency is called transmission in UDK, and gave the wings and ridge an effect to make them look more like thin fleshy areas when back-lit, complete with blood vessels. Also gave the eyes a very slight glow map, given the arcane nature of this dragon.





Comments

  1. Looking awesome. I would like to know the world of your characters, when you send me the model for animation. I love backstories, lore, and all that good stuff.

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  2. Thanks Andrew. I'll definitely give you a rundown of the project and the characters when I get the models to you. I imagine animating can rely heavily on knowing the characters and how they would behave, and while I have some general ideas of how they'd move, I'm looking forward to seeing what you do with them.

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  3. hello Cordelia, i'm a skydiver in belgium, and i would like to do a movie (real shooting in free fall) a skydiver playing with a kind of dragon, do you will be interested to work with me in that project?

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